![]() ![]() The lack of lifesteal and the fundamental need to stay healthy in order to get off big overpowers is really bad design choice. If certain builds just aren't viable that's a big game design issue. I'm full bear with Earth shield, which seems to have synergies. Disconnect protection added to scrolls of escape in hardcore.Changes to resistances to make them more effective at higher world tiers.Gems moved to materials/currency tab instead of being a physical item.Client patch for some specific optimization issues for PC.Druid loot table fixed, barbarian uniques removed from druid drops.Removal of level requirement to open world boss caches.Cap for veiled crystals and other materials increased.Renown from map clear and altars will carry over to seasons.Altars will not have to be rediscovered on alts or for season.Fog of war clear will carry over to season one and all alts.Blighted corpse explosion visual effect fix for necro.Direct teleportation for nightmare dungeons when you use a sigil.Last updated at 14:00:17 UTC Weekly Help Desk RAGE Loot Thread Trade Threadįor anyone who wasn't able to tune in, here's a list of every confirmed change discussed during the campfire chat today: ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |